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Hi guys, here is another local food recreated in Blender. The goal here was to achieve the best looking farata / parata. it was done by sculpting a dynamesh in zbrush and then export to subtance painter where the texture was created ( smart mask, painted layer, etc... ) for the iron cast it was done in blender and export to SP again. The banana leaf, basil and table surface texture was downloaded from Quixel megascan and as per the other element, they are recycled from other project i've worked on ! for the light, a 3 point lighting was used and some light was added for extra effect. Thanks and as always feedback are welcome !

Final_Image

Final_Image

Opengl_Render

Opengl_Render

Post_Prcoess

Post_Prcoess

Viewport

Viewport

AO

AO