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Crack It !

Hello Guys, After a long break, i'm back with another food render, this time, we have a cracked egg with flour ! The flour was simulated in Realflow and the particle was replaced by detailed geometry in houdini and textured ( noise texture ) in Blender. The hand is the existing one made from the previous project. The egg was sculpted in Zbrush and textured in Substance Painter. For the lighting, an areal light was used with a strength of 5000w and size of 10 with a spotlight and a back light. As usual, feedback are welcome !

Final_Image

Final_Image

Opengl_Render

Opengl_Render

Blender_Viewport

Blender_Viewport

Houdini

Houdini

Realflow

Realflow

Egg_SP

Egg_SP

Egg_Zbrush_01

Egg_Zbrush_01

Egg_Zbrush_02

Egg_Zbrush_02

Egg_Zbrush_03

Egg_Zbrush_03

Hand_Zbrush_01

Hand_Zbrush_01

Hand_Zbrush_02

Hand_Zbrush_02