Hello Guys, After a long break, i'm back with another food render, this time, we have a cracked egg with flour ! The flour was simulated in Realflow and the particle was replaced by detailed geometry in houdini and textured ( noise texture ) in Blender. The hand is the existing one made from the previous project. The egg was sculpted in Zbrush and textured in Substance Painter. For the lighting, an areal light was used with a strength of 5000w and size of 10 with a spotlight and a back light. As usual, feedback are welcome !