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Happy Meal

Hi guys, Another food render done ! we are on a roll ! This time, i wanted to a whole chicken so here we are. For sculpting, it was done in Zbrush and exported to substance painter where textures were added. For the garlic clover and romary, it were downloaded from Quixel megascan. For the light, an area light was used with strengh 500w and size of 5. As usual, feedback are welcome !

Image_Final

Image_Final

Viewport

Viewport

Substance painter

Substance painter

Sculpting process

Sculpting process

Post-Processing

Post-Processing