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Right In Time

Hi guys, another food render again ! This time, it's a complete raw steak before cooking, it was requested by my brother so shout out to him. For this one, it was sculpted in zbrush and export to substance painter where the textures were added then export blender where the scene was created. For the light, an areal light was used with strength 500w and size of 5 respectively. The element ( romary and ground texture ) was downloaded from quixel megascan. As usual feedback are welcome.

Final_image

Final_image

Opengl

Opengl

Zbrush

Zbrush

Substance painter

Substance painter

Viewport

Viewport

Lightroom

Lightroom