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Overwork

Hi guys, Another work done. This time very different from what i usually do, yes ! i finally try to do some character and this is my first ever character completed. For the sculpting, it was done in Zbrush. Everything was then baked in substance painter, where all the textures were produced at 4k resolution. The headset which i previously made was added in this scene to add more dynamism to the image. As for the light. A fake screen ( Image plane ) with emission of strength 5, 1 top light and 1 fill light of strength ranging from 5000 to 100. Finally for the shirt, i got the privilege to work with Kotpiale to add their shirt to my render. So as always, feedback are welcome.

Final_Image

Final_Image

Image_Without_Text

Image_Without_Text

Opengl_Render

Opengl_Render

Post_Processing

Post_Processing