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Alba

HI guys !!! Another work done. So this will be divided into 3 different Popsicle, one of them which is the Alba flavour. The material used in this project was created in blender node editor and for the secondary element ( Mountain ) it was downloaded from Quixel Megascan and was tesselated using dicing camera. For the ocean. It was made by the awesome volumetric material ( Red wine ) provided by CMV material vault. The smoke ( condense ) was created using the new mantaflow inside blender at a resolution of 150 and uprise noise of 2 ( total of 300 ). Finally for the light, A back spot light ( Directional ) was used with a strength of 50000 and size of 0.5, 2 areal lamp ( top and left ) with a strength of 1000 and 500 respectively ( size of 5 to 0.5 ). So as usual feedback are welcome.

Final_Image

Final_Image

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Image_Without_Text

Opengl_Render

Opengl_Render

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Post_Processing